Hi, everyone.
I am trying to switch from v2.1.0
to v2.1.2
Game works when running from editor. But when I built for Web Mobile
platform I’ve got an error:
CCMaterial.js:120 Uncaught TypeError: Cannot read property '_owner' of undefined
at Function.getInstantiatedMaterial (CCMaterial.js:120)
at CCClass.293.GraySpriteState._switchGrayMaterial (gray-sprite-state.js:31)
at CCClass._updateDisabledState (CCButton.js:857)
at CCClass._updateState (CCButton.js:736)
at CCClass.__preload (CCButton.js:426)
at CCClass.eval [as _invoke] (eval at createInvokeImpl (component-scheduler.js:256), <anonymous>:3:65)
at CCClass.invoke (node-activator.js:66)
at CCClass.activateNode (node-activator.js:227)
at CCClass._onHierarchyChanged (base-node.js:1171)
at CCClass._onHierarchyChanged (CCNode.js:1304)
After debugging I found out that problem is with builtin materials loading. AssetLibrary._loadBuiltins
doesn’t load any material.
Did anyone have similar problem?