Cocos Creator Reactive is an easy way to make 2 way binding!

Hi there, I’ve been working on a binding framework for cocos creators last days.
And now I’ve published my approach on github!

It will be useful if you are struggling to represent a huge amount of data in your game such as RPG games.

Check this out!

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I’ve updated the repository and dynamic binding mode has been added which is essential for binding prefabs that will instantiate multiple times. You can check provided sample.

Please don’t forget to give star!