Hi all, I want to check raycasting with one physics mask objects.
I get mask integer by console log, and it is 4.
But when I put this value to the raycast() method it doesn’t return any colliding instances:
Hi all, I want to check raycasting with one physics mask objects.
I get mask integer by console log, and it is 4.
But when I put this value to the raycast() method it doesn’t return any colliding instances: