If you have dragon bones element in scene, and the element is inactive, changing scene the element will lose information about armature and animation.
- Create 2 empty scenes.
- In one scene add dragon bones element, chose armature and animation for start.
- Hide that dragon bone element and save the scene.
- Go to other scene to load it.
- Return to scene with dragon bones element.
- You will see that armature and animation info from dragon bones element is gone.
When I in the script use element to get armature, it gives me error as it doesn’t exists.