Cocos Creator 2.1.1 - Feature Request

Hello,

I read a little bit about the cocos creator v2.1.1 and I was noticed that it will include material system.
I am guessing that the point is to create/put materials into 3D objects.

Will it cover up shaders in 2D world?
Currently, If I want to use shaders like blur in 2D I need to put a lot of effort into that manner.
I wish that there would be a place for a sprite that i can set up for it 2 more properties:

  1. A position of the shaders.
  2. The frags of the shaders.

It would be wonderful!

thanks…

you can create effect file in the resource manage windows!

Strange, I cannot find it. Can you provide a documentations for shaders or effect file? I tried to create effect file but there is no such option in the create menu.

By the way, effect file is plist? I know that plists are used for particles and atlas.