Cocos 3.7.3 Using Material setProperty on Spine only take effect for the first time

Hi, I am writing a simple shader for spine, and use ts code to animate that shader by setProperty function. The same logic work with sprite, but not Spine. How can I make setProperty work inside a tween?
Here is my demo (5.3 MB)

After setting up the property you can call


We’ll standardize the calls to Sprite and Spine later.

Call this on update or on tween function ?

It can be called in update and tween, if you can give me more specific application scenarios I can give better suggestions.