And according to it you have more chances to reach a wider audience in china by publishing to many smaller local appstores rather than just the iOS appstore and android market/google play?
I know a few chinese translators and might release a game in chinese (as well as other languages) in the future, does anyone have any tips for publishing in said markets?
To be honest, I’m envious of only google play & appstore.
Publishing to 100+ android marketplaces requires developers to build 100+ .apk packages and integrate 10+ marketplace SDKs, that’s totally a nightmare to Chinese developers and who want to come in this market.
Plus I was wondering if there was a service that let you publish to many of those marketplaces at once without having to build all the different builds, but I guess I was being too optimistic ’^^