Hi, I have tryed to make text aligned with CCLabelBMFont, but doesn’t works…
I used >setAlignment>setAlignment(cocos2d::kCCTextAlignmentCenter) ->setAlignment(cocos2d::kCCTextAlignmentLeft)
and I have the same results
Do you have any idea? Help!
Thanks
Stefano
Did TestCpp/LabelTest work ?
James Chen wrote:
Did TestCpp/LabelTest work ?
I have found a workaround, use setAnchorPoint… works fine now….
setAnchorPoint(ccp(0.0f,0.5f)); // left align
setAnchorPoint(ccp(0.5f,0.5f)); // center align
setAnchorPoint(ccp(1.0f,0.5f)); // right align
Is it not possible, fix setAlignment?
Regards!
Stefano Campodall’Orto wrote:
James Chen wrote:
> Did TestCpp/LabelTest work ?
>
I have found a workaround, use setAnchorPoint… works fine now….
>
setAnchorPoint(ccp(0.0f,0.5f)); // left align
setAnchorPoint(ccp(0.5f,0.5f)); // center align
setAnchorPoint(ccp(1.0f,0.5f)); // right align
>
Is it not possible, fix setAlignment?
>
Regards!
Is setAlignment designed to set the position of the text within the node?
If your node is the same width/height as the text then it will make no difference.
i.e.
————————
- Some Text in a label-
————————
In this case there is nowhere for the text to go.
If your node was bigger than the text then if might do what you are expecting.
i.e.
————————————
- Center aligned -
————————————
- Left aligned -
————————————
- Right aligned-
————————————