More issues on my project upgrade from a hacked together 2.x to 3.x code re-factor. I’m using Xcode as my IDE. I’m converting several classes created by a third party developer that have to do with CCControlExtension (e.g. CCControl, CCControlButton, etc.).
Error:
#include <CCControl.h>
(!) 'CCControl.h' file not found
If I try to change it to Control.h or anything else, it’s just not finding anything. Most errors I have in this project revolve around this. Any help or direction would be great.
I’ve been reading that Cocos2D-x 3.x now has native controls. Would it be more efficient to attempt the implementation of that system?