Get the 32bit platform r10. It should work, I encountered the same problem. The 64bit platform doesnt have armbi or armbi-v7. They have some weird armbi-v8a or mips.
I recommend you to use Java JDK 7 , since JDK 8 is not currently officially supported and cocos2d-x template code won’t require any JDK 8 specific code.
I have NDKr9d, cocos2d-x-3.3 and java jdk 7…Is this all you need to make games in android studio (1.0.1)?
On the android developers website they say you need cygwin (1.7) but other tutorials don’t use cygwin, instead they install python (2.7.9) and apache Ant …I don’t understand wich is the right way, can you help me out or maybe have links to tutorials? thnx
For the moment I use the eclipse ADT plugin for cocos2d-x develop. But as I read eclipse will be deprecated
That video tutorial is from sonar systems. He teach how do you create a cocos2d-x project for android. In this case is about cocos 2d-x V3.x you don’t need to set up cygwin for cocos2d-x v3 that’s for the version cocos2d-x V2.
If you download cocos2d-x you will find version 2 and 3. http://www.cocos2d-x.org/download