Apple did something with xcode in the Fall, and I’ve unable to run in the simulator ever since. Mac project still works great, but I’ve tried and tried to get the iOS simulator to work (or my device in debug mode), to no avail.
Today, I’ve followed some suggestions (there are tons of suggestions online, but lots of people are having no luck), and now I’m getting a linking error:
clang: error: no such file or directory: ‘/path/to/my/Products/Debug-iphonesimulator/libcocos2d iOS.a’
If anyone has any suggestions, please let me know, as I keep trying to resolve this. Sometimes I hate Apple.