var newGameNormal = cc.Sprite.spriteWithFile(“Resources/f1.png”);
var newGameSelected = cc.Sprite.spriteWithFile(“Resources/f2.png”);
var newGameDisabled = cc.Sprite.spriteWithFile(“Resources/f2.png”);
var newGame = cc.MenuItemSprite.itemFromNormalSprite(newGameNormal, newGameSelected, newGameDisabled, this, function(){
})
What’s the problem?