Bug #2401
CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes
May I ask how to fix this error?
My version 2.1, because the game has been a lot of development, the current version can not be upgraded to 3.0
Bug #2401
CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes
May I ask how to fix this error?
My version 2.1, because the game has been a lot of development, the current version can not be upgraded to 3.0
On which devices?
Looks like this code fixes it:
https://github.com/jllust/cocos2d-x/commit/1f3c1145362c921bf5232c4ffbca4a5245042bae