Oh. I just disable warnings in log window.
I have fuw Build.Script.Rollup Circular dependency warnings
Not sure if this is the cause of the errors, but I’ll try to fix it
This is problem of spriteFrames and atlases. I have follov structure:
bundle: MetaScreen (priority = 1)
Component: Sprite
- spriteAtlas: null // << here must me link to gameplay-screen-ui
- spriteFrame: coin_blink_0.png
bundle: GameplayScreen (priority = 1)
autoAtlas: gameplay-screen-ui.pac
- coin_blink_0.png
spriteFrame:
- coin_blink_0.png
I still don’t understand how exactly “links” atlases and frames.
Look like propertys spriteAtlas and spriteFrame of the Sprite-component can be fill incorrect. And this kind of errors hard to find.