"Black" vertical line shown in TiledMap on Android Platform

Cocos-x version: 3.3.6

I tried to use TiledMap in my game; The map is okay when running in iOS, but not in the Android;
Do anyone know how to solve?

I tried to set getTexture()->setAliasTexParameters(); but show no difference!

Screenshot of the iPhone (Simulator):

2

Screenshot of the Android Build:

@kencoder I know it is too late, but do you remember what was the reason of this?

Did you try to set CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL to 1 in ccConfig.h? It worked for me, but only with “normal” TMXMap. It won’t work with experimental::FastTMX.

There are a lot of topics around empty lines between tiles.