Hello guys,
I would like to know some details about animation making…
With this scenario:
CCAnimation animationForward = CCAnimation::createWithSpriteFrames;
CCAnimate forwardAnimation = CCAnimate::create(animationForward);
CCAnimation animationReverse = CCAnimation::createWithSpriteFrames;
CCAnimate reverseAnimation = CCAnimate::create(animationReverse);
CCFiniteTimeAction * headSequence = CCSequence::create(forwardAnimation,reverseAnimation, NULL);
adolfo~~>runAction;
The animationForward animation appears but the animationReverse do not.
As a side note, the reverseAnimation is the reverse version of forwardAnimation. I created this distinction because forwardAnimation~~>reverse() didn’t appear to do it’s job.
Any guess about why this is happening?
Thanks in advance