I have game using box2d. On my scene I have about one dynamic body and five static bodies.
During the game i add new static body and delete the old one. My player jumping on the platforms.
On iOS I have always 60 fps, game work perfect, but on android(samsung galaxy S3) my game has frame drop.
I do not know what is the cause of the frame drop.
I optymize my game to:
- 12 draw calls
- 1 altas (1024 x 2024) 16bit per channel.
What im doing wrong?