This is what I see in my mailbox today:
“By August 1, 2019 , all apps that use native code must provide a 64-bit version in addition to the 32-bit version in order to publish an update.”
My problem is that I released game with Intel x86 bit version.(probably I shouldn’t release x86 at all … but this is what I have right now…).
On August 1, 2019 to release update I have to provide x86_64 as well.
Cocos support arm64 but there is no support for x86_64.