Hi. I just finished setting up new project of cocos2d-x 3.2 using python Script. Then I opened up the solution with VS2012.
However when I try to create new cpp file using class(add->classes) new wizard, it always goes under the directory of “proj.win32”, not “classes” folder where HollowWorldScene and other files are located.
I also want to manage my files by creating folders and put them by different categories but I face same issue like it creates folder under “proj.win32” , not under “classes”.
I am aware of the face that you can use “add new Item” but it does not allow me to create folder.
Please help!. I am really curious If i am the only one who’s suffering this issue, since I can’t find any single information regarding this issue.
that’s the technique i have been using up to this point. unfortunately, it’s an extra step.
ideally, it would be nice to add a new class via: Project -> Add Class… menu item, and then input the desired path ( \Project\Classes in this case ). however, the Location field is disabled (grayed out) and defaulted to \Project\proj.win32. creating classes here doesn’t seem to break anything until you try to reload the project on a different platform (ex: linux or mac) using a different IDE.
any thoughts or ideas on how to add classes this way and still designate the desired path?