Am I the only one experienced this?
In Editor of Cocos 2.1.2 I can’t move the node which has component “physic collider” by dragging its small square at its anchor point . I can only move the node by dragging the 2 axes. But that was very inconvenient.
It’s draggable when I uncheck the tick box at top the component “physic collider” to disabled it.
So is it a feature or a bug?