Hello,
So I am trying to build a game with cocos using C++. I did it previously with 2.X but I am having few issues since in v3 the structure changed a bit.
What’s the issue?
I cannot build cocos C++ library for android when checking out from source.
What’s the engine version?
I got it from git on v3. but i realized 3.1-alpha1 has similar structure.
How to reproduce it?
just run proj.android/build_native.py to build the C++ library.
output will be : Cannot find module with tag ‘freetype2/rebuilt/android’ in import path
Android NDK: Are you sure your NDK_MODULE_PATH variable is properly defined ?
I cannot find this directory in cocos repository. Am I supposed to have another directory outside and add it to the NDK_MODULE_PATH ? Or should the android build work out of the box only with cocos ?
Am I missing something ?
Thanks a lot.