when i using "cocos2d.py jscompile" to create .jsc files, it reports "/bin/sh: /cygdrive/e/adt/cocos2d-x-2.2/tools/cocos2d-console/console/bin/jsbcc: cannot execute binary file"

when i using “cocos2d.py jscompile” to create .jsc files, it reports “/bin/sh: /cygdrive/e/adt/cocos2d-x-2.2/tools/cocos2d-console/console/bin/jsbcc: cannot execute binary file”,

and there is no ‘jsbcc’ file in my directory “cocos2d-x-2.2/tools/cocos2d-console/console/bin/”, how can i get the ‘jsbcc’ file?

Please don’t use it in cygwin, use it in `windows command line` instead.

thanks! It’s ok when i used it in windows command line.

but if it can be used in build_native.sh, that will be perfect,because i am using eclipse ide