What is the most stable (less buggy :)) Cocos2d-X SDK / NDK combination ? :)


Hi !

I tested a lot of Cocos2d-x SDKs and Android NDKs these last weeks and each time I meet new kinds of difficulties… My question is: what Cocos2d-x/NDK versions combination do you use and recommend? (for a project using Box2D)



0.10.0 + ndk r6 + android 2.2, perhaps.
We plan to release 0.12.0 in these days, highly improve the makefiles configuration of android port.


I had crashes on device using ndk r7.
Now I’m using ndk r6b and latest git version without crashes but I’m only testing on device.