I was wondering why Cocos2d-x doesn’t support PS Vita development, at least the indie PSM development. Why? There are my reasons:
* why not?
* truly cross-platform development should include VITA too
* Unity does
* It’s an interesting platform for indie development
Cocos2dx is great, but I think it should keep increasing the supported platforms in order to keep competing in same conditions with other engines. Just my opinions