I’m seeing strange glitches when using a CCLabelBMFont. Regardless I’m using Android or iOS (which at least is consistent) I see little dark bars (as you can see on the screenshots).
Does anyone know what I’m doing wrong. I’ve built the font (.fnt + .png) from Hiero.
Looks that you scale your label. This lines came from neighbor characters in atlas. To avoid them you shouldn’t scale your labels or ensure that there is spaces between characters in texture.