WebGL error 1282 - Issue after updating cocos2d to 2.1.2

Hello there,

I’m facing some issue after updating to the new version of cocos.

Using firefox, my Scene is perfect. If I use google chrome (it supports webgl), I see the following error in the console:

>> WebGL error 1282 CCCommon.js:125
>> WebGL: INVALID_OPERATION: vertexAttribPointer: no bound ARRAY_BUFFER

The result is that my Sprites are not showing up, also the colours of the lines I draw with cc.drawingUtil.drawLine are white independently of the colour I had set.

Any clue of what could be, or where I can start debugging?

Thank you,
Luciano

^ Anyone experienced this issue? I can’t run my game in google chrome, because my sprites are just white rectangles….

EDIT:

All my .pngs are white, I’ve just tried with jpgs and it works…
Somehow the pngs are not working good, also the ccDrawingLine is white.

EDIT 2:

For now solved using this solution : http://www.cocos2d-x.org/boards/19/topics/25480

More specifically doing tempContext = null; in platform/miniFramework.js line 65.