VertexZ question

Hi guys

I’ve been messing with VertexZ so I could arrange my sprites with more than one batch. However, I could not make it work like I expected. Then, I ran the SpriteTest and saw the attached image, the same effect I’m getting in my game.

Was not the sprites at right supposed to appear behind the ones at their left? Is this a bug or did I understand the behavior completely wrong? Using version 2.0.4.

Thanks!


iOS Simulator Screen shot 10.01.2013 00.03.27.png (80.1 KB)

Sorry for bumping, but I ran SpriteTest with version 2.1.0, and the results were like I expected. I’ll update my project and give it a try.