Hi!
I have a tiled map but i want to have other things that totally squared(yea tiled) inside of my map. I have made another shape that isn’t squared but exported it as a png with the size of 32x32. The problem is that I do not know if this is the correct way to do it
Plus the fact that it is easy to apply physics to all the tiles when you only have to make the shape as a box but when you have non-squared things included and want to apply physics to those, I cannot figure out how to do that.
Here is a picture of my tiles with the “odd” shapes included.
So my question is - How to add those non-squared objects into my map when I also want to apply physics around the object?
Thanks, hope you get me!
Update: I would also love to hear how to create your level if you also need anything else that sqaured tiles