I’m working on qnx, I played around the bar-descriptor.xml, but still the same problem.
(I copy the libCocosDenshion.so from Android subfolder to CocosDenshion/proj.qnx/Simulator/)
I found that the all libCocosDenshion.so file from android folder. There is no libCocosDenshion.so under CocosDenshion/proj.qnx.
Now the error are as below:
/Developer/SDKs/bbndk-2.1.0-beta1/host/macosx/x86/usr/bin/ntox86-ld: skipping incompatible …/…/…/CocosDenshion/proj.qnx/Simulator/libCocosDenshion.so when searching for lCocosDenshion
/Developer/SDKs/bbndk-2.1.0-beta1/host/macosx/x86/usr/bin/ntox86-ld: cannot findlCocosDenshion
I’m working on PlayBook app which is working on QNX. When I’m trying to build the project as Device-Release I’m getting the following error: */Developer/SDKs/bbndk-2.0.1/host/macosx/x86/usr/bin/ntoarm-ld: cannot find -lCocosDenshion* cc: /Developer/SDKs/bbndk-2.0.1/host/macosx/x86/usr/bin/ntoarm-ld error 1 Build error occurred, build is stopped
Guys,
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I’m working on PlayBook app which is working on QNX. When I’m trying to build the project as Device-Release I’m getting the following error: */Developer/SDKs/bbndk-2.0.1/host/macosx/x86/usr/bin/ntoarm-ld: cannot find -lCocosDenshion* cc: /Developer/SDKs/bbndk-2.0.1/host/macosx/x86/usr/bin/ntoarm-ld error 1 Build error occurred, build is stopped
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Does anybody has a solution?
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Thanks!
I fixed this problem by editing/fixing the paths in bar-descriptor.xml file.
Hello Sridher,
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Thanks for the reply. Are you talking about paths like this: lib/libCocosDenshion.so
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If it is not hard for you could you provide correct bar-descriptor.xml file?
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Thanks!
Hi Oleksii Kulagin,
Yes, you are in right direction. you have to edit the paths to fix.