I’ve been working on creating my first Cocos2D project for a week now, and have had no luck getting it to load in the emulator. Right now I have it down to just one error that I can see occuring. When I try to build the project, this is the message I get..
bash “C:UsersGregDesktopeclipsecocos2dxtestingproj.android/build_native.sh” NDK_DEBUG=1 V=1 all
MS-DOS style path detected: C:2dx\testing\proj.android Preferred POSIX equivalent is: /cygdrive/c/Users/Greg/Desktop/eclipse/cocos2dx/testing/proj.android/
CYGWIN environment variable option “nodosfilewarning” turns off this warning.
Consult the user’s guide for more details about POSIX paths:
http://cygwin.com/cygwin-ug-net/using.html\#using-pathnamesUsing prebuilt externals
C:2dx\testing\proj.android/build_native.sh: /cygdrive/c/Users/Greg/Desktop/eclipse/android-ndk-r8e/ndk-build: /bin/sh: bad interpreter: Permission denied
When I try to run it in the emulator, all I get is a blank screen with no apparent errors occurring in the LogCat
Any advice would be appreciated