tilemap vertexZ issue with wp8

hi,
i am porting an isometric tilemap game on wp8 which is already present on android and ios.

For reposition of sprite i am using vertexZ method. but its not working on wp8. Sprites are over the map objects all the time whereas its working fine on other two platforms.

vertexZ calculation output is same for all platform.

anyone faced this issue ?

Thanks,
Anurag

Hi, Anurag, can you show your test code here? Thank you.

attaching file !

Hi, Anurag, I couldn’t find anything wrong in your code, it test OK in TileMapTest.cpp.

yup. me too checked. but result is not same on wp8 ! :frowning:

I have the same problem, but with all platform :frowning: