The xcode project ported to android project fail (get data from file (assets/xx) fail)

The xcode project ported to android project resource file can not be loaded, android the console resource file path “assets / xxx.png” But my resource files in “assets / hd”, why is it so xcode use CCFileUtils :: sharedFileUtils () -> setResourceDirectory (“HD”);
 Determine whether the high-definition,
I: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Multi_resolution_support

Note that I’m using is cocos2dx 2.0.4 version