I was wondering if there would be any interest in using stb_image for loading image files instead of libJpeg and libPNG, not only will this remove the dependencies on those libraries (stb_image is implemented in 1 c file) it also supports a lot of file formats (JPEG,PNG, BMP, TGA, PSD) I have previously used this code on the GameCube/PS3/Win/Mac/Linx so it’s certainly portable and I believe SOIL (Simple OpenGL Image Loader) uses it too.
Here is the file: http://nothings.org/stb_image.c
It includes lots of documentation (in the form of comments at the top)
If you want I can integrate this library and people can try it out with the benefits of a smaller build and more supported formats.
What do you guys think?