i did some testing with the tmx functionality, and run into some issues. is the whole auto vertex Z stuff working correctly? ( as its dependent on the tmxlayer.propertyNamed() function - which is still marked todo, and doesnt work properly)
im just evaluating zOrdering on a tilemap, to do stuff like building houses behind trees/cliffs whatever..
ah well, as im already typing - how does the parent z depth influence the z depth of its children, or they other way around - is there a connection between the depth of a node and its children? And how does this relate to other layers? does each layer have its own z Space? or is there only a global z space? Sorry for the confusion..
thank you !