vamsi: the png and plist are already in the same folder….
Let me describe the problem more clearly….
My folder structure is:
Publish Folder is already set as the “Resources” folder.
Project Resource Paths include both “CocosBuilder” and “Resources” folder.
In Map.ccb I added some CCSprite with those frames in map.plist and map.png as sprite frames.
It shows “Textures/Map.plist/xxxxx.png” in the UI and also the ccb file.
However, when I read the ccbi, it is only “Map.plist” rather than “Textures/Map.plist” in the line:
std::string spriteSheet = pCCBReader->readCachedString(); // line 518, CCNodeLoader.cpp