Hi, everyone! I created spritesheet animation in Adobe Animate CC and used in my cocos2dx based application and I get this artifacts: there should be one woman attack animation, but there is artifacts. How can I fix this?
Hi there I use TexturePacker from code and web its very advanced and it’s always updated, it will cost you but its not too much but the support you get from them is almost instant it also supports many other game formats. its a good tool it give you lot of feedback like it tell you if you got 2 spites the same. it will also do clever things like trim all the transparent pixels to save memory a very clever tool it also supporting some new polygon pipeline for cocos2dx witch is meant to speed up sprits or something they have a free trial version give it a go its the only packer I use.
I like it