Is there a way to stop clipping on tilemaps with html5?? If i try to rotate a tilemap with cocos creator it gives me different results. It doesn’t matter if I rotate the parent or main node there is always that clipping. How to stop this behaviour?
on simulator/native
on web
Hi, In which browser are you testing your game ?
Tested with Safari & Chrome on OSX, using CocosCreator 1.5. Also tried the new camera feature with the same results.
http://discuss.cocos2d-x.org/t/1-5b2-tiled-map-not-rendered-fully
I could test this
Exactly what I was looking for, set “cc.macro.ENABLE_TILEDMAP_CULLING = false” did the job.
Thank you
you’re welcome