[solved] tileMap rotation clipping

Is there a way to stop clipping on tilemaps with html5?? If i try to rotate a tilemap with cocos creator it gives me different results. It doesn’t matter if I rotate the parent or main node there is always that clipping. How to stop this behaviour?

on simulator/native

on web

Hi, In which browser are you testing your game ?

Tested with Safari & Chrome on OSX, using CocosCreator 1.5. Also tried the new camera feature with the same results.

http://discuss.cocos2d-x.org/t/1-5b2-tiled-map-not-rendered-fully

I could test this

Exactly what I was looking for, set “cc.macro.ENABLE_TILEDMAP_CULLING = false” did the job.

Thank you

you’re welcome