Socket IO not work in Cocos2d-x V3.2

Hi everyone!
Now I’m need socket io for my game but I can not use it.
I followed this tutorial http://qiita.com/kuuki_yomenaio/items/c25477c9394c1709019b but I realise that it only work with project visual studio on windows. When I run my code with iOS project on Mac OS X, socket io didn’t work, it always log that “fail”.
I searched many time for solution about socket io in cocos2d-x on iOS project but nothing effective.
Please help me a solution to solve this trouble.

My development:

  • Cocos2d-x V3.2
  • Mac OS X 10.10.1 Yosemite
  • Xcode 6.0.1
  • Socket io server: nodejs with socket.io module - listen on 127.0.0.1:8080 (run fine & tested)

Thanks for any reply!

OK, Finally I’ve found a solution for my trouble. I used socket.io v0.9.17 and everything works fine. But cocos2d-x v3.3 still not support for SSL so I just able to use normal connection so that I developed a small security method to protect the message data. If anyone enjoy with socket, we can discuss about it in this topic.

Best Regard!