Shaders on CCSpriteBatchNode children

Shaders on CCSpriteBatchNode children
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Is it possible to have different shaders on different CCSpriteBatchNode children?

Setting a shader for the whole CCSpriteBatchNode is working in my project but not to only one of its children (a sprite from spritesheet).

Is it even possible to do?


How to apply shader on individual sprites added to batch node?

I am having the same issue. Have you solved this? I will post when i find something. This thread gives a hint though: