Hi there, I’m in the early stages of putting together a game prototype with the HTML5 + Javascript framework and would super appreciate if someone can answer a few quick questions
- I’ve gone through the docs and it’s not super clear to me how this will turn into / bind to native code once I’m ready to port to iOS, or will it simply run the project in a UIWebView with Canvas inside of an XCode project?
- If I apply shader programs to my textures / scenes in the HTML5 framework, will these also bind to native openGL implementation on iOS or will the game degrade to use a canvas webview with no OpenGL?
Thanks in advance!
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Emil
eanticev.com