Hi, is it possible to use the multiplatform project-creator.py script to include Box2d? I’ve seen this tutorial linked a lot: http://bold-it.com/ios/cocos2d-x-box2d-iosandroid-hybrid-tutorial/ but the create-android-project script it uses is deprecated/gone right?
If I have to add Box2d it manually, can someone go through each step please? Maybe cocosdenshion as well if its similar process? It took me a week to setup cocos2d properly the first time and adding libraries and stuff gets really confusing for me
The game was building fine before I included box2d
basically anything that involved box2d it says it cant resolve desnsity, friciton, shape, createfixture.
also
make: *** [obj/local/armeabi/libcocos2dcpp.so] Error 1 CrazyFruties C/C++ Problem
and
undefined reference to ‘GLESDebugDraw::GLESDebugDraw(float)’ CrazyFruties line 66, external location: /Users/siddharthshekar/Androidkit/ndk-r8c/toolchains/arm-linux-androideabi-4.6/prebuilt/darwin-x86/arm-linux-androideabi/bin/ld: ./obj/local/armeabi/objs/cocos2dcpp_shared///Classes/HelloWorldScene.cpp C/C++ Problem