SetEnable for Joint doesn't work properly

Okay, another one unclear point is setEnable method of PhysicsJoint.

Just a dumb test

block->movingJoint->setEnable(false);
block->movingJoint->setEnable(true);

Joint doesn’t get enabled back.

So, the question is, how to use it and does it even work as intended?

Cheers,
Mike.

Have you checked cpp-tests to see how it works? I haven’t done much with joints in a while. If it turns out to be a bug create a GitHub issue.