Hi,
Would like to know if the plug-in for Cocos Creator SDKBOX, is stable enough to use, to release my game. Furthermore, does the SDKBox plug-ins work both for Desktop and Mobile. I’m following the below tutorial for implementation, I’m planning in importing Social Share:
http://docs.sdkbox.com/en/qa/cocos_creator/
http://docs.sdkbox.com/en/plugins/share/v3-js/
The thing I don’t understand on the second link, is for cocos2dx and not gears towards **javascript like the first link that’s for Admob, but I’m just following the implementation method ( plug-in ). So, should I focus on the social link and just follow the javascript procedures within it, and leave out the c++ sections? I think it would really be nice, if we can have the same procedure that was done for Admob, be applied to the other plug-ins for us **javascript Cocos Creator users…**Just a simple and humble observation…Thanks again for your hard work and dedication…God Bless, you and your loved ones…
Sincerely,
Sunday