When i tried to run my cocos2d-html5 game on UC, I found the FPS was really low. How can I handle it? or just use another mobile browser?
Hi, what is UC?
Also, have you tried changing from WebGL renderer to Canvas renderer? (set
renderMode:1 in “cocos2d.js”)
UC is a Chinese mobile browser, and we do have problems on UC, after they upgraded their browser to new version. But the performance drop is probably related to their implementation changement. We will try to contact UC to find a way for solving this problem.