Rigid body looks weird when i add normal collider

So i have a red balloon it’s a rigid body and i added polygon collider component to detect collision with non physical objects and right after i did that this blue rectangle and white outlines of balloon appeared when i ran the game when i removed it was back to normal

2018-11-24_21-13-36

sorry for bad quality

eeeeeee…I can’t catch your means.
Is any problem with the collider?

yeah sorry was too lazy to write properly

but i found the problem and solved it i was messing around with some codes and testing stuff and apparently i forgot to remove these two

cc.director.getCollisionManager().enabledDebugDraw = true;
cc.director.getCollisionManager().enabledDrawBoundingBox = true;

Thanks anyway