I just followed the new 2.0.4 instructions for adding retina support. Although I set up “CCFileUtils::sharedFileUtils()->setResourceDirectory” correctly, Cocos2d seems not to load the right image file.
I’ve provided the following two files in my resources folder:
But only the first one is used, even in retina-mode. What am I missing here? Do I have to put those files in different folders (is that even possible on iOS)?
Thanks for your help!