Resources encryption

Hello.
What do you think is the best way that graphical resources could be encrypted ?
Now, if you generate an Android APK, anyone can extract the atlases and all the game art.
CocoStudio API can only load GUI and Scenes from a JSON file, as far as I know. This file is not the problem, but the atlases. Should I modify Cocos2d-x CocoStudio source code ? Is there any other way ?

Thank you!

1 Like


you can do it in C.

IF you do it in jsb, tell me please.