Hi,
I m just starting cocos2d-x html5 so it might be a newbie question.
I just started from HelloHTML5World sample.
I have these scene with two buttons, close button works fine , but play button did not. it is displayed but not responding to click/touch
any ideas why ?
init:function ()
{
var selfPointer = this;
this._super();
var size = cc.Director.getInstance().getWinSize();
// add a “close” icon to exit the progress. it’s an autorelease object
var closeItem = cc.MenuItemImage.create(“res/CloseNormal.png”,“res/CloseSelected.png”, function () {cc.log(“close”);alert(“close”);},this);
closeItem.setAnchorPoint(cc.p(0.5, 0.5));
var menu = cc.Menu.create(closeItem);
menu.setPosition(cc.PointZero());
this.addChild(menu, 1);
closeItem.setPosition(cc.p(size.width - 20, 20));
var playItem = cc.MenuItemImage.create( “res/play_tmp.png” , “res/play_tmp_over.png”,function () {cc.log(“play”);alert(“play”);},this);
playItem.setAnchorPoint(cc.p(0.5, 0.5));
menu.addChild(playItem,2);
playItem.setPosition(cc.p(size.width * 0.5 , size.height * 0.5 ));
this.setTouchEnabled(true);
window.addEventListener(“resize”, function (event) {
selfPointer.adjustSizeForWindow();
});
return true;
},