Hello, first of all thank you for a wonderful engine!
I was able to run the Helloworld sample for win32 and NDK just fine, but I’m having problems with NDK when I attempt to move “HelloWorld.png” to a subfolder.
Next i compiled build_native.sh and I see that “/Images/HelloWorld.png” is created in the /assets" folder; rebuilt and ran from eclipse, but this time all I get is a black screen that disappears in a second. I could only assume the application crashed.
To answer the questions:
1.) Before modification, I can run HelloWorld for both win32 and NDK. After modification I can still run Win32 but NDK crashes.
2.) build_native.sh lists all CPP files compiled and no error was displayed.
3.) There’s libhelloworld.so and others inside .
Sorry I forgot to mention that I was working on a copy of the HelloWorld sample. I renamed some stuff (e.g. the APK) so I’m suspecting I broke some sort of link between the project name and the resources.