Hi guys have anyone face this issue? I created a simple test, sandwiching an alpha white between white background and a texture with gradient from a colour to 0 opacity.
in the editor I see the vertical line that should not be visible, but the rendering works fine in both Canvas and webGL modes. I tried to change the opacity of “opacity_white” in the editor and it behaves really strange. When the opacity is close to 128, it is clearly visible, and disappears close to 0 and 255. As far as I know that rectangle should not affect the gradient at all if it is “behind” the gradient. I don’t know what’s wrong…